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DEVELOPMENT ROADMAP

BUILDING THE GALAXY

See what's playable now and what's coming next. Priorities shift based on player feedback.

PHASE 1

PLAY NOW — ALPHA

LIVE

WHAT YOU CAN PLAY TODAY

  • 6v6 fleet battles with matchmaking
  • 10 ship classes — from nimble interceptors to 600-meter dreadnoughts
  • 7 weapon types — lasers, railguns, missiles, artillery, beams, and more
  • Shields that ripple and flash when hit
  • Ships break apart piece by piece as they take damage
  • Target specific ship systems — engines, weapons, shields, reactors
  • Electronic warfare — jam enemy sensors, deploy decoys
  • Route power between engines, weapons, and shields on the fly
  • Ships catch fire and breach under heavy damage
  • Weapons overheat if you fire too fast — manage your heat or pay the price

BUILD EVERYTHING

  • Ship Builder — snap together hull pieces and mount weapons
  • Map Builder — design your own battlefields with asteroids, stations, and hazards
  • Fleet Builder — pick your ships, set formations, assign AI commanders
  • Share codes — copy a code, send it to a friend, they have your creation instantly

YOUR COMMANDER

  • 10+ AI commander personalities — aggressive, defensive, tactical, and more
  • Create your own commander with full character customization
  • Level up and unlock new abilities as you play
  • Earn achievements for your greatest moments

REWATCH YOUR BEST MOMENTS

  • Free camera replay with timeline and speed controls
  • Cinematic mode — AI picks the best camera angles automatically
  • Slow-motion on dramatic kills and last stands
DEVELOPMENT PROGRESSNEARING COMPLETION
PHASE 2

COMING NEXT

PLANNED

POST-ALPHA UPDATES

  • Stunning new visual effects — explosions, shields, warp animations get a major upgrade
  • Better sound design — hear every impact, engine, and explosion
  • More ship parts and weapon models to build with
  • Balance tuning based on player feedback — your input shapes the meta
  • Workshop improvements — search, filter, and favorite community creations
  • Steam Coming Soon page goes live
PHASE 3

STEAM LAUNCH

PLANNED

LAUNCH DAY

  • Full release on Steam — polished and feature-complete
  • Steam Workshop — share ships, maps, and fleets through Steam's built-in system
  • Ranked competitive mode with skill-based matchmaking

NEW CONTENT

  • Board enemy ships — fight room by room to capture or destroy from within
  • New AI commander types with unique strategies
  • Map editor upgrades — dynamic events, scripted encounters, environmental storytelling
PHASE 4

THE GALAXY EXPANDS

VISION

THE MMO VISION

YOUR GALAXY. YOUR RULES.

This is where it all goes. With your support, Masters of the Galaxy grows into a persistent universe.

PERSISTENT UNIVERSE

  • Persistent universe — your progress, your ships, your territory carry across every session
  • Own solar systems — claim territory, build defenses, tax trade routes
  • Build orbital stations — construct bases that other players can visit, trade at, or try to raid
  • Player-driven economy — mine asteroids, refine resources, craft ships, trade on the open market
  • 100+ player fleet battles — time dilation keeps everything smooth, even in massive wars
  • Four security zones — safe core worlds for new players, lawless frontiers for the bold
  • Dynamic galaxy map — territory changes hands as factions fight
  • Faction warfare — join a faction, wage galactic war, negotiate treaties, or break them
  • Full-loot PvP — ships lost in battle cost real resources
  • AI-populated galaxy — even in quiet systems, NPC fleets patrol, trade, and fight
  • Planetary colonization — settle worlds, build civilizations, defend them from orbit
  • Ground combat — fight on planetary surfaces alongside your fleet battles above

SHAPE THE FUTURE

This roadmap is a living document. Priorities shift based on player feedback. Join the Discord to share your ideas, vote on features, and help decide where the galaxy goes next.